2012年7月15日 星期日

( 暗黑破壞神3 / Diablo 3 ) 歡樂谷(隱藏關)詳細圖文攻略

有玩過《暗黑破壞神 2》的玩家一定都「母牛關」不陌生,所以上市後的《暗黑破壞神 3》是否也有「母牛關」可以打寶刷裝呢?製作人並沒有直接否定這個問題,但是在今天網路上放出了一支像極惡搞的影片「彩虹小馬關」,連開關所需的材料也都提供出來,我們先來看看這部影片,再來研究。
影音名稱DIABLO 3 COW LEVEL (AND HOW TO GET TO IT) ******SPOILER ALERT*******

  影片中的玩家遇到了一支不死靈魂乳牛問他「You mean the Cow level」,而這支乳牛回說「No, there is cow level. now, moo-oh, uh, excuse me. Move along!」,結果玩家一進到傳說的母牛關馬上就被一群知名的美國卡通彩虹小馬圍攻,這真的不是母牛關,而是彩虹小馬關。
cow
二代的母牛王已成古了,現在已 NPC 的方式出場

  而啟動這個「彩虹小馬關」需要怎樣的條件呢?需要把一把名為「牧牛杖」的道具給這個母牛 NPC ,和他對完話後就從地底冒出來的彩虹深淵進入即可。但是啟動「彩虹小馬關」麻煩的是製作「牧牛杖」的道具,以下是道具清單。

彩虹小馬關所需條件

牧牛杖設計圖
●牧牛杖
●惡夢牧牛杖
●地獄牧牛杖
●煉獄牧牛杖

  牧牛杖的設計圖要到第四章找背判者「伊卒爾 」,他的地點在銀光尖塔上的天翼橋。snap1342
設計圖只有伊卒爾會掉

牧牛杖製作材料
●維特的牛鈴(Wirt's  Bell)第二章商人有賣,售價 10 萬金。
●黑蘑菇(Black Mushroom)在大教堂一層的方間中有較小的機率出現。
●液態彩虹(Liquid Rainbow)第二章綠洲區域神秘洞穴( Mysterious Cave)的隨機事件,當玩家救下老人時,他會打開神秘寶箱,裡面會有液態彩虹。
●胡謅寶石(Gibbering Gemstone)在第三章的冰霜洞穴中由「兇邪霜之獵戶 (Chiltara)」 掉落,掉落方式隨機,玩家可以退出洞穴再進入,兇邪霜之獵戶也是隨機出現的。
●李奧瑞克的脛骨(Leoric’s Shinbone)在李奧瑞克莊園的壁爐處有較小的機率出現。

各難度牧牛杖製作費用
  學會了配方後,用以上道具到鐵所鋪合成「牧牛杖」即可,而一開始在普通打到的母牛杖只能在普通關卡開啟,到了惡夢所需要的就是打一本惡夢的「惡夢牧牛杖」設計圖,惡夢以上的牧牛杖合成所需要的材料都要以前一個難度的牧牛杖做為升級材料。所以玩家想要打造一把「煉獄牧牛杖」,光是給鐵匠的合成費就要 1750000 萬遊戲幣。
圖示
難度
名稱
價格
所需材料
普通
●牧牛杖
50000
惡夢
●惡夢牧牛杖
200000
地獄
●地獄牧牛杖
500000
煉獄
●煉獄牧牛杖
1000000

2158301
三代的隱藏關卡還真不是窮人開得起的

虹光
在隱藏關卡還有機會打到這把傳說的武器「虹光

2012年7月11日 星期三

[轉帖] Diablo 3 手動更新

玩家可透過全球暢玩功能,在《暗黑破壞神III》各個區域創建角色、建置好友清單、收集物品、使用金幣拍賣場。只要在登入畫面點選「設定」按鈕,選擇「帳號」標籤,然後從下拉式選單中選擇欲切換的伺服器區域,即可進入其他區域。

請注意在使用全球暢玩功能時,有以下限制:

在更新之後使用全球暢玩
《暗黑破壞神III》客戶端更新和你最初安裝的版本相連,而與玩家所選的伺服器無關,也就是說,若你安裝台灣購買的《暗黑破壞神III》繁體中文版,則你的客戶端將與亞洲伺服器更新連結。因此,在美洲伺服器更新後你可能會在短期內無法使用全球暢玩功能登入美服,這是因為不同伺服器更新的時間不同。一般來說,美洲伺服器的週期性維護期間為台灣時間週二晚間,亞洲伺服器的週期性維護期間為週四凌晨。

欲手動更新美洲伺服器更新內容,請至此下載手動更新檔:
http://us.media.battle.net.edgesuite.net/downloads/d3-installers/0d0f9268-6e92-4aa1-8556-8724e79f4833/Diablo-III-Setup-enUS.exe

台灣玩家使用典藏版光碟安裝的客戶端是enUS安裝程式,其將與美洲伺服器更新連結,這些客戶端將隨著美洲伺服器更新而更新,這些玩家在亞洲伺服器更新前將無法登入亞服。

全球暢玩以及現金拍賣場
儘管玩家可以在所有全球暢玩地區(美洲、歐洲、亞洲)使用金幣拍賣場,現金拍賣場僅支援你的「所屬」地區。意思是在你的所屬地區之外的角色將無法在現金拍賣場購買或出售物品。舉例來說,如果你的所屬地區是「美洲」,你在歐洲或亞洲的角色將無法使用現金拍賣場。

更多關於《暗黑破壞神III》全球暢玩的資訊,請看
常見問題。


Source: https://tw.battle.net/d3/zh/forum/topic/697902876

2012年7月10日 星期二

[轉貼][教學] Windows 2003的操作設定


因為很常玩 Windows 2003 Server 版,所以找一些教學,來看看,把一些比較不好的功能拿掉,文章如下了
轉貼自: http://forum.shareget.com/t72891/
==========================================================
本文的目的是將Windows Server 2003改造成一般使用者也能輕鬆使用的XP介面。
先聲明,Windows Server 2003目前對軟體及驅動程式的支援性是一個很大
的問題。所以我不建議一般的使用者安裝Win2003,費了一番功夫只換來一
個相容性差的XP,投資報酬率似乎有點低。
(目前手邊的軟體已知有Dr.eye 2002跟PartitionMagic v8.0無法使用)

不過如果是喜歡嘗鮮的使用者,那麼不妨照著文章操作看看,挺有意思的。
OS的安裝步驟在此就省略了,安裝的步驟和XP差不多,安裝介面也很相似
安裝完畢後,讓我們開始下列的步驟:
(1)關掉”管理您的伺服器”視窗
開機進入Server 2003之後,你會看到<管理您的伺服器>的視窗,
假如你不用想每次開機都會看到此視窗,記得將左下角<登入時不顯示這個畫面 >打勾
之後你能利用” 控制台 -> 系統管理工具 -> ” 管理您的伺服器 ” 來啟動
(2)創造自己的帳號
如XP那樣的歡迎視窗,在Server 2003已不復見,所以你一定正在煩惱怎樣才能
擺脫Administrator這個管理者帳號,別煩惱!照著下面一步一步做即可:
在” 開始 -> 執行 “, 鍵入< rundll32 netplwiz.dll,UsersRunDll > 使用者帳戶出現了。
或者打開記事本,把下列文字複製後存檔,直接點擊登錄。
(存檔類型選” 所有檔案 ” 檔名存為xxx.reg,xxx隨意輸入,reg為副檔名),
CODE:——————————————————————————–
Windows Registry Editor Version 5.00

[HKEY_CLASSES_ROOT\CLSID\{98641F47-8C25-4936-BEE4-C2CE1298969D}]
@="User Accounts"
"InfoTip"="Starts The Windows 2000 style User Accounts dialog"

[HKEY_CLASSES_ROOT\CLSID\{98641F47-8C25-4936-BEE4-C2CE1298969D}\DefaultIcon]
@="%SystemRoot%\\\\System32\\\\netplwiz.dll,0"

[HKEY_CLASSES_ROOT\CLSID\{98641F47-8C25-4936-BEE4-C2CE1298969D}\Shell]

[HKEY_CLASSES_ROOT\CLSID\{98641F47-8C25-4936-BEE4-C2CE1298969D}\Shell\Open]

[HKEY_CLASSES_ROOT\CLSID\{98641F47-8C25-4936-BEE4-C2CE1298969D}\Shell\Open\command]
@="Control Userpasswords2"

[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\ControlPanel\NameSpace\{98641F47-8C25-4936-BEE4-C2CE1298969D}]
@="Add Userpasswords to Control Panel"
——————————————————————————–
登錄後,在控制台會出現 <使用者帳戶> 接著進去建立自己的帳號吧。
(3)取消剛進入Server 2003時的 CTRL+ALT+DEL 待機視窗
到” 控制台 -> 系統管理工具 -> 本機安全性原則 “
你會看到視窗左欄的” 安全性設定 -> 本機原則 -> 安全性選項 “
將視窗右欄的” 互動式登入:不要求按CTRL+ALT+DEL鍵 “改成” 已啟用 “
(4)取消IE的增強式安全性設定
想上網時,到各個網站都會被阻擋,導致無法上網,要怎樣取消這煩人的功能呢?
到” 控制台 -> 新增或移除程式 “選取” 新增/移除Windows元件 “
選擇” Internet Explorer Enhanced Security Configuration ->詳細資料”
把<適用於系統管理員群組>跟<適用於所有其他使用者群組>兩個選項取消吧
(5)安裝 Java Virtual Machine (JAVA虛擬機器)
WIN SERVER 2003不內建JVM,故需自行下載安裝,兩者擇一即可。
MS Java VM 下載
Sun’s Java VM 下載
(6)取消關機事件追蹤器
基於Server 2003萬事皆小心的考量,連關機都必須填寫關機的理由,以便日後追蹤
但對大部分的人來說,這很不方便,讓我們關掉他吧。
” 開始 -> 執行 , 鍵入 gpedit.msc “,出現群組原則物件編輯器
在視窗左欄進入” 電腦設定 -> 系統管理範本 -> 系統 “
將視窗右欄的” 顯示關機事件追蹤器 “改成” 已停用 “
(7)WIN 2003不能玩遊戲?
一般Server是不會用來玩遊戲的,要用Server 2003玩遊戲,先做一些調整吧!
1.圖形硬體加速
在桌面按右鍵選 ” 內容 -> 疑難排解 “將” 硬體加速 “調至最大
2.啟用DirectX
” 開始 -> 執行,鍵入 dxdiag ” 啟動DirectX診斷工具
到” 顯示 “啟用 DirectDraw 加速, Direct3D 加速, AGP 材質加速
3.將 DirectX 版本昇級至 DirectX 9.0a
下載
(開啟音效
Server 2003的音效,預設值是停用,讓我們來啟動它:
1.” 開始 -> 執行,鍵入 Services.msc “出現” 服務 “的視窗,點選視窗右欄的” Windows Audio “
將啟動類型改成” 自動 “,再按” 套用 “,將服務狀態改成” 啟動 “
2.DirectX裡,也有設定音效的地方:
” 開始 -> 執行,鍵入 dxdiag ” 啟動DirectX診斷工具
到” 音效 “將 <硬體音效加速等級> 調至” 完全加速 “
(9)開啟WIN XP的佈景主題
” 開始 -> 執行,鍵入 Services.msc “出現” 服務 “的視窗,點選視窗右欄的” Themes “
將啟動類型改成” 自動 “,再按” 套用 “,將將服務狀態改成” 啟動 “

Building Apps with HTML5: What You Need to Know


HTML5 is here, and the Web will never be the same.
You’ve no doubt heard that before, or something like it. I’d guess that when you did, you got excited, rolled your eyes, or mouthed the word “why?” and furrowed your brow a bit. Perhaps your reaction was a mix of all three.
I wouldn’t blame you for any of these. HTML5 is exciting, and it does have the potential to change the Web as we know it, but it also gets blown out of proportion. What’s more, its true meaning can be elusive. I’ve experienced each of those reactions myself while building applications with HTML5. It’s a broad topic, so it’s difficult to wrap your head around HTML5, much less know where to begin with this exciting new set of technologies.
This is the first article in a series for MSDN Magazine, and the goal is to give you a complete picture of why the first sentence in this article is true—and important. Over the next several months, I want to help you understand what HTML5 means to you—both as a Web developer and as a developer who uses Microsoft tools and technologies. I hope to simplify some of the complexity around HTML5 for you, and demystify much of the hype. I’ll also introduce some HTML5 features that are available today, as well as some exciting technologies that, though a bit further out, are worth paying attention to. Finally, I’ll leave you with some tips that will help you adopt HTML5 technologies now, while you continue to 
provide great experiences to users with older browsers.
If you’re excited about HTML5, I want to help you turn that excitement into ideas you can put into practice immediately. If you’re skeptical, I want to help you understand just why HTML5 is important. And if you’re just confused about what HTML5 even means, fear not: that’s our first stop in this series.

What Is HTML5?

You might have discovered by now that HTML5 means different things to different people. To some, it just means new tags like <header> and <footer> and a handful of new attributes available in markup. To others, it means everything that’s new and interesting on the Web, including technologies implemented in just a single browser or other specifications not officially part of HTML5. To be sure, understanding the real meaning of HTML5 is often the first roadblock many of us face.
And, honestly, there’s some justification for the number of varying definitions. HTML5 is huge! Formally defined by an international standards body known as the World Wide Web Consortium (W3C), HTML5 consists of more than 100 specifications that relate to the next generation of Web technologies. By putting all 100-plus of these specifications under the moniker HTML5, you could argue that the W3C oversimplified things. And while it’s hard to take something as broad as HTML5 and define it in an unambiguous way, I believe that the W3C was trying to address the scope of what’s changing on the Web by introducing HTML5 as a unifying concept for that change.
In fact, HTML5 is an umbrella term describing a set of HTML, CSS and JavaScript specifications designed to enable developers to build the next generation of Web sites and applications. What’s notable in that definition is its three parts: HTML, CSS and JavaScript. They define how developers use improved markup, richer style capabilities and new JavaScript APIs to make the most of new Web development features. Simply put, HTML5 = HTML + CSS + JavaScript.
And that’s it. HTML5 is about changes to HTML, CSS and JavaScript. Rather than worrying about all 100-plus specifications, those three terms describe the breadth and scope of HTML5. Still think that’s a bit simplistic? It may be, but as you’ll soon see, a comprehensive definition of HTML5 doesn’t matter as much as the technologies you choose as worthy of your time and effort to adopt.
With a definition in hand, let’s spend a few moments talking about where Microsoft fits into the HTML5 space.

HTML5 and Internet Explorer

As I mentioned, the set of specifications that make up HTML5 are stewarded by the W3C. The W3C consists of staff, organizations and individuals invested in helping to drive and define the future of the Web. The WC3 is a consensus-based organization, and typically operates by forming committees (called working groups) to divide up chunks of work on related specifications. Specifications can be proposed by any member, and all specifications owned by the W3C—more specifications than those that fall under the HTML5 umbrella—move through a five-stage process from first draft to official recommendation.
Microsoft is a member of the W3C and plays a very active role in the specification process for many HTML5 standards and working groups. Just like all of the major browser vendors, Microsoft is heavily invested in HTML5 and is working with the W3C and other vendors to ensure that developers can count on HTML5 technologies being reliably implemented in an interoperable way on all major browsers.
In the context of Microsoft the browser vendor, the approach is fourfold:
  1. Deliver the best site-ready HTML5 today via Internet Explorer 9.
  2. Expose upcoming features to developers via Internet Explorer Platform Previews.
  3. Invest in interoperability through tests submitted to the W3C.
  4. Prototype unstable standards via HTML5 labs.
“Site-Ready HTML5” is the term Microsoft uses to describe HTML5 technologies that you can use today because they have broad support across all major browsers. Technologies like the new HTML tags, Canvas, Scalable Vector Graphics, Audio and Video, Geolocation, Web Storage and many new CSS3 modules all fall into this space, and they’re implemented in Internet Explorer 9, as well as the other mainstream browsers. We’ll spend a fair amount of time in this series discussing these technologies, as well as how you can adopt them today.
Beyond what’s available at present, Microsoft is using public Platform Previews to inform developers of what’s coming in the next version of the browser, as well as to gather feedback. For Internet Explorer 9, Microsoft released Platform Previews every six to eight weeks, each time announcing new HTML5 enhancements, features and performance improvements for developers to try out and evaluate. Internet Explorer 9 was released in March and as of early July, Microsoft has released two Platform Previews for Internet Explorer 10, signaling that Microsoft is continuing a regular release cadence for Internet Explorer previews. As a developer, you’ll want to take advantage of the latest previews to learn, test and influence how the browsers evolve. You can download the latest Internet Explorer Platform Preview atIETestDrive.com.
To ensure that HTML5 works consistently across all browsers, Microsoft has invested heavily in interoperability, creating and submitting the single largest suite of test cases related to HTML5 to the W3C. For the first time, this suite of test cases will be used by the W3C as the authoritative source of HTML5 “readiness” in each browser. The end result for you and me as developers is that we can adopt and implement HTML5 technologies once, and trust that they’ll work consistently across all browsers. For more information on Microsoft’s work around interoperability, go to bit.ly/dxB12S.
While some HTML5 technologies already exist in Internet Explorer 9, and others are being announced for Internet Explorer 10 via Internet Explorer Platform Previews, some popular and newsworthy specifications need a bit more work by the W3C and the browser vendors before they’ll be ready to implement in our applications. One such example is Web Sockets, an exciting specification that lets developers open bidirectional communication channels with back-end servers, thus enabling a level of “real-time” connectivity not previously available in Web applications. As a developer, you can no doubt imagine countless uses for Web Sockets in the applications you’re building right now. But the Web Sockets specification is still changing at a rapid pace, with key aspects still in flux and being discussed within the W3C. Given that situation, it would be difficult to provide this feature consistently and reliably across all browsers today.
For unstable or evolving specifications like Web Sockets (which we’ll cover in depth in a future article), Microsoft created HTML5 Labs, a site for developers to experiment with draft implementations of these technologies. The site provides prototypes you can download and try locally, as well as hosted demos for some specs. The goal is to give you a place to try these specs out for yourself, and for you to give both Microsoft and the W3C feedback on these specs as they stabilize and near implementation in browsers. For more information on HTML5 Labs, go to html5labs.com.

HTML5 and Microsoft Developer Tools

Beyond Microsoft’s involvement with the W3C and the HTML5 technologies supported in the browser, there’s another dimension to Microsoft’s approach to HTML5 that’s important for developers: its approach to HTML5 tooling.
In early 2011, Microsoft updated two of its development tools with service packs: Visual Studio 2010 and Expression Web 4. The service packs for both of these tools provided an HTML5 document type for validation, as well as IntelliSense for new HTML5 tags and attributes. If you’re using Visual Studio 2010 SP1, you can enable the HTML5 Schema by clicking Tools | Options | Text Editor | HTML | Validation, and then selecting the HTML5 option in the Target drop-down list, as shown in Figure 1. You can also set HTML5 as the default schema from the HTML Source Editing Toolbar in any HTML file, as shown in Figure 2.
Enabling the HTML5 Schema via the Options Dialog
Figure 1 Enabling the HTML5 Schema via the Options Dialog
Setting the HTML5 Schema on the HTML Source Editing Toolbar
Figure 2 Setting the HTML5 Schema on the HTML Source Editing Toolbar
Once your default schema is set, you’ll gain IntelliSense support in Visual Studio for the 28 new semantic tags in HTML, as well as new tag-specific and global attributes, as show in Figure 3.
HTML5 IntelliSense in Visual Studio 2010 SP1
Figure 3 HTML5 IntelliSense in Visual Studio 2010 SP1
Microsoft further updated its HTML5 support with its release of the Web Standards Update for Microsoft Visual Studio 2010 SP1 in June 2011. This extension, which works with all editions of Visual Studio 2010, adds further HTML5 IntelliSense and validation to Visual Studio, includes JavaScript IntelliSense for new browser capabilities like Geolocation and DOM Storage, and provides comprehensive CSS3 IntelliSense and validation. You can download this extension, which will be regularly updated to provide enhanced tooling for HTML5 development, from bit.ly/m7OB13.
For Expression Web 4 SP1, setting the HTML5 schema under Tools | Page Options offers the same IntelliSense, and the tool also provides CSS3 IntelliSense for several draft CSS3 modules like border-radius, box-shadow, transform and the like.
If you’re using WebMatrix (see web.ms/WebMatrix), you may have noticed that all new .html, .cshtml or .vbhtml documents you create contain default markup similar to what’s shown in Figure 4. As I’ll discuss in the next article in this series, this is a basic, valid HTML5 document. Most notably, the doctype and meta charset tags have lost a lot of cruft. Using this simple doctype triggers HTML5 mode across all modern browsers, and WebMatrix makes it easier for you by providing an HTML5 document by default.
Figure 4 A Default HTML Document in WebMatrix
  1. <!DOCTYPE html>
  2. <html lang="en">
  3.   <head>
  4.     <meta charset="utf-8" />
  5.     <title></title>
  6.   </head>
  7.   <body></body>
  8. </html>
If that’s not enough new HTML5 tooling for you—all since January 2011, by the way—ASP.NET MVC recently got in on the fun with the ASP.NET MVC 3 Tools Update announced at MIX11 in April. Along with a number of other great new tooling features, the ASP.NET MVC 3 Tools Update provides the option to use the HTML5 doctype for new projects—and ships Modernizr 1.7 in the Scripts folder of new applications. Modernizr is a JavaScript library that greatly eases HTML5 development; I’ll discuss it in depth in a future article.
The takeaway here is that even though HTML5 is just emerging in our browsers, official tool support is quickly being added, and Microsoft is even adding support for libraries (like Modernizr) from the community. You can target HTML5 with some help from Microsoft tools today, and expect that that HTML5 support will continue to grow and improve over time.

‘Adopting’ HTML5 in Your Applications

By now, you should realize that HTML5 isn’t a single entity that you can adopt or migrate to in one fell swoop. Adopting HTML5, rather than being a wholesale choice, is about making a technology-by-technology evaluation and determining which technologies are right for your application. For each HTML5 technology you evaluate, look at (at least) the following factors when deciding whether that technology is ready for you to adopt:
  1. How widely implemented across all major browsers is the technology?
  2. How would you adopt this technology and “polyfill” support for browsers that don’t support a given feature?
The first factor is the most important, and when combined with an understanding of the browsers commonly used by visitors to your site, should give you a clear picture of which subset of the 100-plus specifications is worth evaluating further. That subset should consist of a set of stable specifications you can reliably adopt today for your users.
However, even with that stable set of HTML5 technologies, you shouldn’t ignore your users who haven’t moved to a newer browser. If you’re heavily involved in the day-to-day development for your site, you no doubt have some rough idea of the percentages of users visiting your site with a given browser. For most of us, it would be easy to look at the percentage of users visiting with an older browser and come to the conclusion that adopting any HTML5 technologies would negatively impact those users. Luckily there’s “polyfilling” to save us from waiting until some foggy date in the future to adopt HTML5.
Paul Irish (a developer on the jQuery and Modernizr projects) defines a polyfill as “… a shim that mimics a future API, providing fallback functionality to older browsers.” A polyfill is like spackle for your Web sites; it’s a way to determine if a given HTML5 feature is available to the user currently browsing your site, and to provide either a shim that “fills in” that support or a course of graceful degradation that enables your site to still function fully.
The most popular library associated with polyfilling is Modernizr, the JavaScript library I mentioned earlier. Modernizr provides some basic polyfills for semantic markup, feature detection for major HTML5 technologies and support for conditional CSS based on supported features. As noted, Modernizr will be the subject of an upcoming article; it will also feature prominently (along with many other polyfilling libraries) throughout this series. To learn more, download Modernizr at modernizr.com
When it comes to choosing which technologies to adopt, your final list may be a combination of widely supported specifications and other specifications for which you’ll have to polyfill support for certain browsers. Only you will know the exact makeup of that list based on your current needs and context.
In the coming months, I’ll discuss several notable specifications, from Geolocation and Forms and Canvas, to Web Workers, Web Sockets and IndexedDB. Some of these are widely supported and “site-ready,” and some, like Web Sockets, are too groundbreaking to ignore, regardless of where they stand today. With each specification, I’ll discuss current and known future support, some basics about how you can implement the specification’s features on your sites, and how to polyfill support for browsers that don’t support a given feature.
If you want to dig more into HTML5 today, I suggest you pick up a couple of books on the subject. In particular, I recommend “Introducing HTML5” (New Riders, 2010) by Bruce Lawson and Remy Sharp and “HTML5 Up and Running” (O’Reilly Media, 2010) by Mark Pilgrim. Also, be sure to visit W3C.org for up-to-date information on all specifications, as well as BeautyoftheWeb.com and IETestDrive.com to download Internet Explorer 9 and the Internet Explorer 10 Platform Preview, respectively, and learn more about the great HTML5 experiences Microsoft is delivering through the browser.
Above all else, start adopting HTML5 today. The Web won’t ever be the same, really, and you can be part of the catalyst by building the next great Web applications using HTML5.

6 HTML5 authoring tools


As HTML5 get drafted and modern browsers add support, some authoring tools are already available to make your HTML5/CSS3 web development easy. We find a lot of our users coming here looking for HTML5/CSS3 authoring tools. Today, we list down some of the important ones here for your reference, so that you can start using them right away.
Please note these tools support different features of HTML5/CSS3, so you might need to use them in combination. If you know of some other tools that you use, please let us know in the comments.

1. Google Web Toolkit/Eclipse

Google Web Toolkit Incubator project supports some features of HTML5 through classes likeGWTCanvas. Google provides a GWT plugin for Eclipse making Web application development as simple as creating any desktop application with all debugging facilities available. Development mode plugins are available for Chrome and Firefox to test the applications before compiling the GWT code.
One advantage here is GWTCanvas provides canvas support for HTML5 for Internet Explorer through images. Code developed using GWTCanvas works even on Internet Explorer.
Try out this demo application in different browsers.

2. Adobe Dreamweaver CS5

Adobe has promised best tools for HTML5 authoring, and why shouldn’t they? Dreamweaver CS5 has added support for HTML5 tags and CSS3 authoring. Look at the video below for a demo on CSS3 Media Queries:
Combined with Smart Paste functionality, you could convert an Illustrator drawing into a HTML5 Canvas drawing. See demo below:
Follow the latest developments on adobe blog here.
Update: Adobe just released an HTML5 pack for Dreamweaver CS5.
This extension enhances Dreamweaver CS5 in the following ways:
  • Introduces the Multiscreen Preview panel , allowing for Live View display on 3 different screen sizes, with Media Query support. (Window > Multiscreen Preview)
  • Adds code hinting for the HTML5 Tag Library with new tags, attributes, and properties.
  • Updates code hinting for new attributes and values in existing HTML tags.
  • Adds code hinting for the following CSS3 specifications: 2D/3D Transformations; Animations; Background and Border; Basic User Interface; Line Layout; Marquee; Media Queries; MultiColumn; Ruby; Text; and Transitions.
  • Updates Live View to support <video> and <audio>. (Requires Quicktime installation.)
  • Improved rendering for CSS3 in Live View.
  • Adds HTML5 starter layouts to the New Document Dialog box.
  • Offers better rendering for new tags in Design View.

3. Adobe Flash CS5

Adobe has provided a utility to export Flash movies directly to be rendered on HTML5 canvas. With its “Copy Motion as XML” feature, a motion tween can be converted into XML and in conjunction with Smart Paste function of Dreamweaver (see above) the animation can be rendered as HTML5 canvas. (We have reported this earlier). See the video below at 3:31

4. Netbeans IDE 6.9 beta

The next release of Netbeans IDE shall include support for HTML5 and CSS3. The release is currently available in beta (6.9).

5. CSS3 Generator WebApps

I will list different webapps, which provide CSS3 syntax for various styles:

6. Font Dragr

This is an application to test custom fonts. The webapp can be available here.
So get on with HTML5 application development and let us know, we will be happy to report!

Source: http://www.html5trends.com/best-of/6-html5-authoring-tools/

2012年7月6日 星期五

DragonVale 遊戲攻略 - iOS Game


五種基本的龍可在商店購買,一般混種龍有一定的組合模式可以配出 (請參考下面列表)
例如 Plant+Fire 能生出 Flower 或 Poison 但這是隨機,沒辦法指定要生哪隻

兩隻單屬性的龍如果屬性 "相剋" 就無法進行合成,所以若要合成其中一隻必須是雙屬性龍
部分網友認為合成機率和擺放位置有關,多次測試下來我認為是無關的!純屬 (運氣) 問題

龍的等級目前已開放到20級,高等級的龍,對於罕見龍成功機率會比較大嗎?
目前我的龍都未滿15級,所以這部分我就不清楚了,需要大家一起去測試


限定類的龍:
在時間結官方移除後,若有兩隻一樣的龍,一樣能自配
例如:Reindeer + Reindeer = Reindeer
寶石類的龍:無法交配!就算有兩隻一樣的也無法自配

以下表格為Hybrid(混種)的配種公式 
屬性Plant Earth Fire Cold Lightning Water Air Metal
PlantPlant Tree/
Moss 
Flower/
Poison 
Lichen Cactus Seaweed/
Swamp
Willow 
EarthTree/
Moss
Earth LavaMountainQuake/
Crystal 
MudSandstormIron
Fire Poison/
Flower 
Lava FireBlue FireFirefly/
Scorch
AirBlazingBrass
Cold  LichenMountain Blue FireColdStormIceSnowMine
Lightning Cactus Quake/
Crystal 
Firefly/
Scorch
StormLightning  SonicMagentic
WaterSwamp/
Seaweed 
MudAirIce WaterFogRust
AirWillowSandstormBlazingSnowSonicFogAirChrome
Metal IronBrassMineMagenticRustChromeMetal

以下配種資料是綜合我自己、網友、國外玩家的配種方式,僅供參考!
Rainbow (48小時) 下面的建議組合是指,若沒出彩虹,最長等待時間只需8小時罕見龍類如 Moon、Sun、Rainbow 這三種並沒有固定的配法,牠們純屬「運氣」
有人4.5次便成功,也有人一直配不出來,只能看個人運氣
畢竟牠們都屬於最終的龍王,所以請玩家們多點耐心吧,總有一天會配到的
Poison + Snow
Willow + Blue Fire
Love + Air
Sonic + Flower
Current + Blazing
Rainbow + Rainbow = Rainbow
Rainbow + Leap Year = Rainbow
Moon & Sun (48小時)上午 7:00 到下午 6:59 配出太陽的機率較高下午 7:00 到上午 6:59 配出月亮的機率較高 (感謝網友飄飄提供)
Plant + Storm
Fire + Storm
Cold + Scorch
Storm + Lightning 
Blue Fire (12小時) 1.1.1 新增
Fire + Reindeer
Fire + Snow
Fire + Storm
Fire + Ice 
Sandstorm (2小時) 1.1.2
Air + Clover
Air + Quake
Air + Mud
Air + Mountain
Bone (10小時) 1.1.2 萬聖節限定
Reindeer (5小時) 1.3.0 聖誕節限定
Frostfire (12小時) 1.4.0 第二部分新增 / 2012.1.14
Cold + Lava
Cold + Firefly
Cold + Scorch
Cold + Fire
Firefly + Cold
Blue Fire + Firefly
Frostfire + Blue Fire 
Iceberg (8小時) 1.4.0 第二部分新增 / 2012.1.14
Water + Cold
Water + Ice
Ice + Water
Firefly + Ice
Panlong (36小時) 1.4.0 第三部分新增 / 2012.1.20 中國新年限定
Blazing + Mud
Mud + Blazing
Fog + Lava
Air + Blue Fire
Love + Panlong
Love (5小時) 1.5.0 第二部分新增 / 2012.2 情人節限定
Leap Year (14小時30分) 1.6.0 第二部分新增 / 2012.2.27 閏年限定
Clover (7小時) 1.6.0 第三部分新增 / 2012.3.3 聖派翠克日 St. Patrick's Day
Bloom (13小時) 1.7.0 第三部分新增 / 2012.4.3 復活節限定
Dodo (16小時) 1.7.0 第五部分新增 / 2012.4.14
Chrome + Earth
Earth + Fog
Earth + Willow
Steel Dragon (14小時) 1.7.0 第五部分新增 / 2012.4.14
Storm + Metal
Mine + Cold
Cold + Metal
Blue Fire + Magentic
Sakura Dragon (10小時) 1.7.0 第六部分新增 / 2012.4.19
Butterfly Dragon (12小時) 1.7.0 第九部分新增 / 2012.5.9
Plasma Dragon (16小時) 1.7.0 第九部分新增 / 2012.5.9
Water + Magnetic
Storm + Water
Lightning + Rust
Lightning + Seaweed
Lightning + Swamp
Current Dragon (16小時) 1.7.0 第九部分新增 / 2012.5.9
Water + Magnetic
Storm + Water
Sonic + Water
Iceberg + Lighting
Emerald Dragon 翡翠 (31小時) 1.8.0 第一部分新增 / 2012.5.17
Pearl Dragon 珍珠 (30小時) 1.8.0 第四部分新增 / 2012.6.1
Forge Dragon (24小時) 1.8.0 第四部分新增 / 2012.6.1
Metal + Fire
Scorch + Metal 
Quicksilver Dragon (18小時) 1.8.0 第六部分新增 / 2012.6.8
Metal + Water
Solstice Dragon (23小時30分) 1.8.0 第八部分新增 / 2012.6.13 
Firework Dragon (6小時) 1.8.0 第十一部分新增 / 2012.6.27
Fire + Air
Forge + Air
Chrome + Scorch 
Evergreen Dragon (10小時) 1.8.0 第十一部分新增 / 2012.6.27
Plant + Cold
Ice + Poison
plant + snow
Snow + Seaweed
Crystal + Lichen
Ryby Dragon 紅寶石 (31小時) 1.8.0 第十二部分新增 / 2012.7.1
Chrome + Scorch

2012年7月3日 星期二

Android 4.1 加入安全模式功能


  如果你是 Windows 的使用者,應該都知道安全模式有什麼作用,它能夠不載入第三方程式的情況下啟動設備,是修復系統錯誤的專用模式。而來到新一代 Android 4.1,Google 也將原有的「安全模式」開放給一般用戶使用,只要如常按電源鍵關機,接著在「關機」一欄長按就會出現進入「安全模式」的提示視窗,同樣地,所有已安裝的第三方應用程式會停用,雖然表面上看來是針對開發人員和進階用戶而設,不過如果在手機沒電的情況下,接下來的工作只是上網或收發電郵,進入 安全模式相信可節省不少電力。